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Animated Electronic Exhibits:
Admissibility Issues

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What makes a good Animation Exhibit?

  • It should advance the "story" and case theme counsel is presenting to the jury.
  • It is a team effort by the attorney, expert witness and forensic animator; good communication between all prevents costly mistakes. Develop: a storyboard, estimated or actual budget expense, approval and delivery timeline.
  • It should be to the point; if it is too long, it can lose its impact.
  • It should not include unnecessary details or too many "Hollywood" effects which may detract from the animation's content. Irrelevant elements in a scene should be removed. All critical elements must be shown because omission of pertinent details can be judged as distorting the facts, thereby, rendering the animation inadmissible.
  • It should show event sequences in real time, and objects in actual scale / size. A running clock should appear in the scenes.
  • It should be based on facts, consistent with the expert witness's analytical results, presented in an unbiased manner, and not introduce new evidence. Its main objective should be to aid the jury in understanding or evaluating the related substantive evidence.
  • It should not appeal to the juror's emotions; expressions on victim's faces, blood, dead bodies should be excluded.
  • It should avoid excessive shifts in camera angle; this could cause an object to appear to change speed or direction when it has not. Use camera zooms and pans conservatively.
  • It should use enough text labels to identify images; this helps improve juror's thought processes by eliminating confusion.
  • It should be completed in advance of its being used: your trial team needs to approve any changes and the animator has to have time to make the changes; experts and attorneys need time to become comfortable using the animation before trial.

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